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Rafael Ferreira
Illustrator & Producer

METAL HIVE 2: THE IRON EMPRESS
Roles: Producer, Concept Artist and 3D Artist
Metal Hive 2: The Iron Empress is a direct sequel of Metal Hive project. Is a first person shooter and 3D platformer, whose Gameplay is focused on level exploration and combats with enemies. The Narrative focuses on Ramira's space travel, in her attempt to find and save her kidnapped boyfriend by strange robot aliens.
Development Time: 6 to 7 weeks.
Challenges: Develop a 3D game that mix shooter elements with plataforming elements.
Struggles: Trying to replicate the Playstation One aesthetic. With this idea, it was difficult to work and understand the PSX Shader and how to model 3D assets with this style in mind.
Post-Mortem:
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