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MINK ESCAPE

Roles: Producer

Mink Escape is a newsgame developed during the conference Videojogos2020, which intends to show not only the slaughter of thousands of Minks in Denmark, but also the situation present on fur farms. Thus, the project is essentially aimed at raising awareness of these occurrences, putting the player in the position of a Mink escaping from those farms. This concept/message is then explored through the scenario and different endings, highlithing the message through the antithesis between the visual aesthetics with the game's message.

Development Time: 3 days.

Challenges: Create a serious concept while mantaining the "fun" of the game.

Struggles: Communicating with a member who wasn't interested in the project. Also, this was the game where our team pitched a game for the first time.

Post-Mortem: Not avaliable.

© 2023 Rafael Batista. Created with Wix.com.

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